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Beta Phase 2 Roadmap
First of all let's look at the Beta Phase 1 Roadmap and see how we did!
https://www.patreon.com/posts/beta-phase-1-118641913
Finished Frozen North ✓
Released to Steam Early Access ✓
Finished Rebirth ✓
Finished Crablantis ✓
Finished Friends/Ignore ✓
Finished Market v2 ✓
Finished Morphs ✓
Finished Temple of Lost Souls ✓
Finished pathfinding ✓
Finished aggro mobs ✓
Finished T4 ✓
Finished Dark Marsh ✓
Finished Fight Line Customization ✓
Created iOS and Android versions with Expo & React Native ✓
Finished rewriting about 80% of UI to use GUIWindowDynamic for mobile ✓
Found a great visual effects and sound effect studio ✓
Commissioned skill attack animations ✓
Commissioned skill attack sound effects ✓
Ak created an awesome new db! https://db.fantasyonline2.com/items ✓
Finished T5 (Once again a tier armor we didn't even think we'd get to!) ✓
Finished adding debuffs ✓
Finished several fun events ✓
Added a huge amount of new Achievements ✓
Added all kinds of new Battle Passes and Gem items ✓
Added 1-Handed Tier Weapons ✓
Added Set Bonuses ✓
Added the Welcome Window with https://bsky.app/profile/fantasyonline2.bsky.social integration ✓
Added Hate and Taunt! ✓
Did a ton of skill balancing ✓
Finished a bucketload of optimizations and bug fixes ✓
Finished Pets ✓
I spent a huge amount of time getting mobile way further along than I had planned to in Beta 1 and that meant I didn't get to chat improvements or the in-game map yet. This was definitely the right call as now I have all the tools I need to make both new chat and the in-game map work across all platforms. We also ran out of time for the first instanced dungeon, but don't worry, we've been working on it and it will come out in Beta 2 along with New Crab City, the Broker, and Ascension.
July
Summer Event Map - Surfside Shores
Celestial Tailor Part 1
Finish Collector v2
Finish Android integration
Start Guild Wars 2.0 design
Continue GUI conversion to mobile
More Sound Effects
August
Pirate Shores Instance Dungeon
Mounts
Finish iOS integration
Start Guild Wars 2.0 implementation
Finish GUI conversion to mobile
More Sound Effects
New Battle Pass
September
New Crab City
Celestial Tailor Part 2
Boss Gauntlet
Add Ascension
Relic Items
Start in-game map
Add Implants tab and slots
Continue Guild Wars 2.0 implementation
Finish character creation on mobile
More Sound Effects
October
Halloween Map 2.0
Additional Dungeon Level - Chaos
Continue in-game map
Finish Guild Wars 2.0 implementation
Start chat rewrite
Start Broker
Finish Skills on Mobile
November
Infested Undercity
Finish in-game map
Continue chat rewrite
Continue Broker
December
Holiday Isle 2.0
Implement Main Site <-> Steam account linking
Finish chat rewrite
Finish Broker
New Battle Pass
Remember, this is just a rough overview of what you can expect during Beta 2. Things will be added and removed as time rolls on.
Have Fun & Keep Gaming!