Published on

Devlog #60 - Guild Warfare

You do not need to be in a Guild to participate in Guild Warfare! However, joining a Guild gives you the opportunity to dominate Guild Warfare zones and earn Guild-wide bonuses.

Guild Warfare runs on a weekly schedule.

The first week of Guild Warfare will start at:
Friday, Jan 30 @ 4:00 PM PST

It will end at:
Friday, Feb 6 @ 4:00 PM

During this week, all players will have access to the first Guild Warfare dungeons. Enemies in Guild Warfare dungeons grant Guild Warfare XP. Players who are in a Guild will contribute this XP toward their Guild’s Guild Warfare level. The Guild with the highest Guild Warfare level will dominate the currently active Guild Warfare zones.

At the end of the active week, the Guild with the highest Guild Warfare level will dominate the current Guild Warfare zones for one week. During the following dominated week, these zones will be locked and cannot be entered. The active phase will then reopen the next week, allowing Guilds to compete again for domination.

Dominating a set of Guild Warfare dungeons will grant Guild wide bonuses. These bonuses can include XP Bonus, Faction XP Bonus, Coin Drop Bonus, and Stat Point Bonus.

The first set of Guild Warfare dungeons includes Crablands Easy, Medium, and Hard.

Now let's talk about the Guild Warfare Hub and Crablands Dungeon!

The Guild Warfare Hub was designed as a physical gathering space where guild members can meet up before diving into the Guild Warfare Dungeon. The hub allows us to centralize all things that go on with Guild Warfare and the dungeons including Guild Warfare Leaderboard, Guild Warfare Player Leaderboard, Weekly Dungeon quests, and Crafters. Overtime, we can add more dungeon entrances, quests, crafters, etc to really bring this area to life!

The Crablands and the Shellborne Legion. When brainstorming this zone it originally started as "let's make a crab dungeon that counters Crab Coast". It quickly turned into a war against the Crab Crusaders and their higher faction, Order of the Claw, vs a group of defectors calling themselves the Shellborne Legion. The map started as an island but felt that it needed more of a "climb" feeling so we went with a path leading from the beach up to the top of a hill. While running up the hill you encounter large groups of mobs, war bunkers and alone at the top a command post holding the leader of the Shellborne Legion. This was a lot of fun to make and a huge shout out to Arc for all his hard work creating this map!

The zone was great and the idea was sound but now it needed just a touch more. Why was the Shellborne Legion made? What did their leader have against the Crab Crusaders? When there are bad guys there are usually good guys, right? That's how the Order of the Claw was created! The Order of the Claw contains the highest ranking members of the Crab Crusaders and not all were fond of this group. A General, who had been denied entry into the Order time and time again, recruited a rag tag group of crabs and set out to start their own militia... and just like that... a war was born! A special thanks to Crusha for kicking off some design concepts for the crabs!

In the future we're looking to add other dungeons to Guild Warfare! A remastered version of Hidden Reef, a brand new area called Jurassic Jungle and one more that is still in the early concept stage!

And that covers most of the new version of Guild Warfare. The next patch notes will detail all the new items available for the new faction.

Join the war starting Friday, Jan 30 @ 4:00 PM PST!

Have Fun & Keep Gaming!