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Patch Notes #112 - Pirate Shores Dungeons

Pirate Shores
The black flag flies once more over the horizon. Undead Blackbeard and his crew have clawed their way back from the abyss to claim the seas as their own. Board your ship, ready your blades, and take back the Pirate Shores!

What to expect!
- Fight your way through Blackbeard's crew to get your hands on new weapons, armor, rings, trinket and outfits!
- Easy Level Dungeons, level 30 requirement, will create a slight challenge by increasing the HP and damage for level 30 range mobs.
- Medium Level Dungeons, level 60 requirement, a tougher challenge introducing Debuffs while having increased HP and damage for level 60 range mobs.
- Hard Level Dungeons, level 90 requirement, turn the dial up even higher and bring about Aggro, additional Debuffs, increased HP and damage for level 90 range mobs.
- All difficulties have different items to obtain. So make sure, even if you're max level, to do the level 30 and 60 dungeons to collect everything!

- You'll need to be in a party to enter the Dungeon. Minimum of two players.
- Loot is a little rarer than normal zones! So keep grinding to get your hands on some booty!

- Mobs and Bosses do not respawn. Once you've wiped the shores of pirates and turned in your daily quests you can teleport out using the NPC on the beach near spawn.

Relics
Relics are a new item type coming with the Pirate Shores dungeon and other dungeons in the future. You'll have a chance at obtaining the Pirate's Flag, Captain's Log and Blackbeard's Spyglass from Undead Blackbeard!

Enhanced Spyglass
Enhanced? Yes! Obtain the base version of Blackbeard's Spyglass and a new rare resource called Cursed Doubloons to focus your Spyglass into specific stat types. The 3 enhanced versions all give strength bonuses while gaining additional stats based on how you focus the Spyglass.

Cooldown Timer Info and FAQ
- You can do one attempt per day of per difficulty.
- Dungeon cooldowns reset at the normal daily reset time.
- The cooldown activates when you enter the zone so don't teleport out!
- While in a party, if you disconnect and the other party members are still in the dungeon you will rejoin upon logging back in.
- If all party members leave the zone or log out the zone will close.

Q: My party is still in the dungeon and I teleported to a different zone. Can I rejoin them using the Dungeon Ready Up Window?
A: No, you are locked out from rejoining.

Q: I went in with a party but then they left so I could do the dungeon solo. If I disconnect or teleport to a new zone, does the dungeon close?
A: Yes and you'll need to wait for the next daily reset to enter the same difficulty dungeon.

Q: My team and I are in the dungeon and I disconnect but they don't. They are still in the zone, can I rejoin?
A: Yes, as long as a party member is still in the zone when you log back in you'll be with them.

Q: If someone relogs are they still considered part of the party? Normally it kicks you out once you dc.
A: Yes and no. They will join your instance but will need an invite back to be part of the party again.


Patch Notes
- Pirate Shores is here!
- Added Mobs, NPCS, quests and drops to Pirate Shores
- Added Fishbreath Fred to MC to promote the arrival of Pirate Shores
- Added Pirate Shores Easy, Medium, Hard NPCs to MC. These are how you ready up and enter a dungeon.
- Other NPC added to MC include Spyglass Enhancer, Cartographer, Pirate Seamstress, Pirate Smith
- Shifted Surfside Shores NPCs in MC to the right
- Added debuffs to medium and hard mode mobs in Pirate Shores
- Added aggro to hard mode mobs
- Pet Fire Fairy buffed - atks from -0.1 to -0.2 and atkp from 480 to 520
- Lowered T1 Face Blueprint cost from 50k to 10k
- Lowered T1 Face Crafting cost from 80k to 10k
- Lowered level for Lituus, Scindere, Gladius and Aegis from 80 to 72
- Lowered level for the Envenomed versions of Lituus, Scindere, Gladius and Aegis from 80 to 74
- Lowered Azoth, Mors Aureus, Answerer, Malleus, Arbalest to level 70
- Lowered Olyndicus level from 78 to 76
- Lowered Quiver level from 75 to 72
- Lowered Fusion Ingot crafting time from 8hrs to 4hrs
- Lowered Fusion Bases crafting time from 16hrs to 6hrs
- Lowered Lituus, Scindere, Gladius and Aegis crafting time from 24hrs to 12hrs
- Lowered Envenomed crafting times from 24hrs to 12hrs
- Lowered Energy cost of Microdon Morph from 2000 to 200.
- On to NCC!

  • Fixed a database connection bug.

  • Fixed a bug having to do with over 2 active battle passes.

  • Fixed a bug having to do with the tooltip going offscreen.

  • Started work on Steam subscription API.

  • Started work on new Steam Gem Shop window.

  • Updated Steam to Electron v37.3.1.

  • Added listeners for Steam micro transaction callbacks.

  • Added New Crab City map to the server.

  • Updated some of the styling of https://www.reddit.com/r/FantasyOnline2/

  • Added a new window for mobile that contains the tooltip. Works on market, shop, crafter for now.

  • Hold for 0.5 to see tooltips on mobile for loot window, shop, collector, market. Still working on bags.

  • Added temp send button for chat on mobile.

  • Added zone cooldown tracking server side.

  • Added the ability to add a speed modifier to items.

  • Added speed to mounts.

  • Fixed a bug with cache clearing on Steam.

  • Added server selection to mobile.

  • Added show morphs toggle to settings window and it's working.

  • Added show scale toggle to settings window and it's working.

  • Devotion is now party or self only.

  • Added dungeon cooldown final code.

  • Separated out the main site gem shop and rewrote it.

  • Added a new main site first time gem note purchase discount code which is FO2FIRST70

  • Level cap raised to 95