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Patch Notes #72 - Music Start!
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* Major sprite rendering shader code improvements.
* Improved speed of market search queries.
* Added recently sold for to all item definition queries.
* Removed item definitions when logging in and receiving inventory. They will be retrieved from the endpoint now.
* Inventory is now sent faster on login.
* Market listing now defaults to 30 days.
* Cleaned up some market styling.
* Market listings item defs are now retrieved from endpoint.
* When you list an item, the market will automatically refresh search.
* Mail will automatically update if one of your listings sells and you're online.
* Fixed a bug with the Patreon free trial.
* When you buy an item, search listings will update automatically.
* Added a middle top of the screen notification system like old FO. I'll be transitioning error messages to this.
* Added alpha fading to notification system.
* Fixed a bug where you could click on a button and then be in infinite movement mode.
* Fixed the bug where the chat window would freak after resizing.
* Mob drops in the Bestiary are now sorted by drop rate.
* You can now click through the chat window again.
* Added PlayerSettings to server side player data.
* Added sending player settings to client on login.
* Added server message to set/change a setting.
* Upgraded game server to latest linux kernel.
* Optimized map animated tile rendering a lot. Still a lot more than can be done. Nice.
* Map animated tiles now run at 10fps which seems fine?
* Cursor update also now runs at 10fps which seems fine.
* Client is starting to be speedy.
* BabylonJS audio code is actually good! We be streaming!
* NI, CC, CoD, SG now all have background music!
* Added music on/off toggle to the settings window. It saves on the server.
Welcome our newest Mod, Dark!
Patch Notes
- Added Gold Pickaxe
- Balanced gold from mobs and drops in FU
- Added Princess Box to Gemster. Nice job Alyssa!
- Haunted Forest updates...