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Patch Notes #77 - T2 Weapon Crafting
* Fixed a bug with sprite picking invisible sprites.
* Fixed a bug with quest indicators over npc heads not being right.
* Limited Steam Inventory to a max of 16 items and level 20.
* Converted error messages that were in chat to error notifications.
* Wrote a script to pre-process map files. Loading map files on the client is now much faster.
* Fixed npc layering issue.
* Removed some old map data loading which should speed up login.
* Greatly reduced the amount of memory needed on login.
* Map animation data double loading removed. We getting speedy.
* Game build has been approved by Steam for Early Access launch.
* Added code that delays loading images until the engine attempts to render them for the first time.
* Optimized some map more loading code.
* Fixed a bug where the last movement message after mouse up wasn't being sent.
* Map collision images are now loaded and parsed in a web worker to make login/loading much faster.
* Fixed a bug that had to do with the bottom of the screen not drawing on login. (resizing would fix it)
* Added api endpoints for faction data and recipe data.
* Added Faction item slot.
- Gamer head and hands have a new drop!
- Added T2 Weapon Crafting
- Added Faction test items and npc
- Haunted Forest is now closed
- Trying to leave a character in there? Good luck!
- Mirky things...
- Balanced some craft times
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