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Patch Notes #35 - Stout

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* Fixed position syncing while browser is hidden. Sprites will now teleport to their destination instead of interpolating to it when the game window is not visible.
* Fixed a bug where random things wouldn't load if you tabbed away while the game is loading.
* Fixed a bug where the direction a sprite was looking wasn't always correct. (There's still some wonkiness)
* Fixed the bug where you could see players above or below you.
* Fixed fighting when changing zones.
* There are still some issues with position syncing thanks to how browsers work so report anything you think is a bug to #bugs on Discord.
* Added faction xp badge consumable item type and implemented code.
* Added faction xp badges.
* Added faction xp badges to Winter Battle Pass and removed quests.
* A complete button will now appear after you loot all battle pass tiers.
* Battle passes can now be completed once all tiers are looted.
* Battle passes can now be restarted after they are completed.
* Entire website has been rewritten.
* 4th character slot is now available.
* Item stat requirements are now enforced server side.
* Item slot requirements are now enforced server side.
* All kinds of server code optimizations.
* Long overdue nerf given to Stone Boots.
* Added Undead Footman spawns.
* Created New World Order, Crab Crusader, Skele Assassin, and Miner Collective faction badges.
* Finished Stout Helm, Stout Visor, Stour Body, and Stout Legs.
* Created T1 Stamina blueprints.
* Created Stout Shop NPC.
* Added Stout Shop NPC to Mirabella Cove.
* Added items to Stout Shop.
* You must unequip everything in order to reset stats now.
* Stamina T1 crafting added to Mirabella Cove.
* Increased level cap to 32.