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Patch Notes #59 - Party Time v0.6

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Bug fixes and additional party features coming over the next few days.

* MC map updates from Dino. Duke's shack has arrived!

* FW map updates from Dino.

* Fullscreen top right button is now hidden on Steam and Steamdeck.

* Fixed a BabylonJS bug with Scrollviewer

* Rewrote a large portion of the BabylonJS GUI Image class.

* Wrote a new GUIFont class to eventually replace all current text rendering.

* Added a button to selected player to allow for invite. (It will get styled later)

* You can now invite a player to your party.

* Player's can now join a party.

* Added player info displays for party members.

* Players in a party can now attack the same target.

* Fixed code for dealing with kills when in a party.

* Fixed on old bug where mobs would show they have energy.

* Kills while in a party now distribute the xp between the party equally.

* Party kill xp is calculated based on the party member with the highest level.

* Celestial Gem drop rate lowered.

* Fixed a bug where the view of other player stats was out of sync.

* Party info display now updates party member health, energy, buffs, etc.

* Fixed a bug with the level up animation.

* All party members now have loot rights to a mob killed by a party member.

* The first party member to click the mob's corpse determines all the drops for the rest of the party.

* Drop rates are divied by the number of players in a party.

* Coin drops are divided by the number of players in a party.