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    Previous: https://www.patreon.com/posts/devlog-61-150447548 Last week everything lived in screen space, meaning UI, text, and debug elements were drawn…
  • Published on
    Infested Undercity Hey everyone! Dino here with an update on Infested Undercity and its release date! The doors to the Infested Undercity will open to all…
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    For years FO2's UI text pipeline was constrained by BabylonJS GUI, which ultimately relies on the HTML Canvas 2D API. Dynamic text there is extremely…